Friday, February 25, 2011

wwe all stars



The demo of Smackdown vs. Raw 2011 shows off a new dynamic physics engine that will allow for objects within the game to react much as they would in real life. THQ’s focus in the E3 demo was the TLC match (tables, ladders and chairs) which shows off how tables will splinter differently each and every time depending on how you drive your opponents through. What this means is that (in essence) you’ll never see the same animation twice and unlike old SVR games the tables won’t simply split down the middle.

Source: http://www.cheatmasters.com/blog/2010/06/09/smackdown-vs-raw-2011-and-wwe-all-stars-announced/#ixzz1Exu2E4oS
CheatMasters


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